Alex Morgan

Machine Learning-ingeniør • Netværksingeniør • Softwareingeniør • Spiludvikler • Hardware-ingeniør • Webudvikler • Webdesigner • Softwareudvikler

Jeg leverer skalerbare IT-løsninger baseret på professionel serverinfrastruktur, avancerede netværk, AI-teknologi og gaming-platforme.

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Om mig

Professional Roles

Machine Learning Engineer Network Engineer Software Engineer Game Developer Hardware Engineer Web Developer Web Designer Software Developer

Languages

TypeScript Lua C++ C# SQL PHP

Frameworks

Next.js React Node.js .NET Laravel

Hosting Services

VPS VDS Dedicated Servers Game Servers

Infrastructure

Enterprise Hardware Data Centers Server Management Virtualization

Networking

TCP/IP DNS Load Balancing Firewalls VPN BGP

Jeg er iværksætter og systemingeniør, der grundlagde mit eget hostingfirma. Vi tilbød alt fra VPS og VDS til spilservere og dedikerede servere.

Vi byggede en global tilstedeværelse med datacentre i Frankfurt, København, Madrid, New York, Los Angeles, Salt Lake City, Singapore og Tokyo.

Min ekspertise spænder over hele hosting-infrastruktur-stakken: fra servervalg og implementering til avanceret netværkskonfiguration.

På udviklingssiden arbejder jeg med TypeScript, Next.js, Lua, C++, C# og PHP.

Erfaring

2021 — Present

Founder & CEO · Your Hosting Company ↗

Founded and scaled a full-service hosting company offering VPS, VDS, game servers, and dedicated servers. Built a global infrastructure with data centers in Frankfurt, Copenhagen, Madrid, New York, Los Angeles, Salt Lake City, Singapore, and Tokyo. All machines were high-performance enterprise-grade hardware with 99.9% uptime SLA.

VPS VDS Dedicated Servers Game Servers Enterprise Hardware PHP Global Infrastructure
2019 — 2021

Infrastructure Architect · Enterprise Solutions ↗

Designed and deployed enterprise-grade server infrastructure and advanced networking solutions.

C++ C# Enterprise Networking Server Hardware Load Balancing
2017 — 2019

Full Stack Developer & Systems Engineer · Tech Startup ↗

Built high-performance web applications using TypeScript and Next.js while managing server infrastructure.

TypeScript Next.js SQL PHP Server Hosting Networking
2015 — 2017

Game Systems Developer · Gaming Studio ↗

Developed game server infrastructure and backend systems using Lua and C++.

Lua C++ SQL Server Networking TCP/IP

Globale Serverplaceringer

Enterprise-infrastruktur på 3 kontinenter

🇩🇪

Frankfurt

Germany

12ms
750,000+
🇩🇰

Copenhagen

Denmark

15ms
750,000+
🇪🇸

Madrid

Spain

18ms
750,000+
🇺🇸

New York

USA

8ms
750,000+
🇺🇸

Los Angeles

USA

10ms
750,000+
🇺🇸

Salt Lake City

USA

14ms
750,000+
🇸🇬

Singapore

Singapore

6ms
750,000+
🇯🇵

Tokyo

Japan

9ms
750,000+
2x10 Gbps
Netværks Uplink
8
Datacentre
3
Kontinenter
6M+
Samlede IPs
99.9%
Oppetid SLA

Udvalgte Projekter

Enterprise Network Monitor

A real-time network monitoring dashboard for enterprise environments. Tracks server health, bandwidth usage, latency metrics, and alerts.

TypeScript Next.js SQL WebSockets TCP/IP

Game Server Infrastructure

Scalable multiplayer game server architecture supporting thousands of concurrent players.

Lua C++ Server Hosting Networking SQL

Server Provisioning Platform

Automated server provisioning and configuration management system for enterprise hardware.

C# .NET SQL Enterprise Hardware Networking

Real-time Analytics Engine

High-performance data processing pipeline for real-time analytics. Handles millions of events per second.

C++ TypeScript Next.js SQL Load Balancing

Kontakt

Hvis du vil diskutere et projekt eller bare sige hej, er jeg altid klar til en snak.